Designer | Alex Crispin Thomas Pike James Shelton |
Publisher | Themeborne Ltd. |
Players | 1-4 |
Playtime | 45-45 mins |
Suggested Age | 14 and up |
Additional Info |
324821/escape-dark-sector-mission-pack-2-mutant-syndrome
http://boardgamegeek.com/boardgame/324821/escape-dark-sector-mission-pack-2-mutant-syndrome/forums/63
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Exposed to cosmic radiation and mysterious alien substances, the bodies of many station denizens have begun to gruesomely distort – as have your own…
Contains:
1 New Boss: Encounter an advanced and powerful alpha-mutant.
12 New Chapters : Four per act, plagued by horrific mutant adversaries.
3 New Crew Members: Loyal alien specialists eager to join the mission.
8 New Item Cards: Gruesome crew-mutations, and powerful new cybernetics.
4 New Dice: Three new crew dice, plus a ‘Mutation die’ used to determine the effects of certain chapters and items, as well as bringing a new challenge to the final battle.
New Mechanic: Mutations! Crew Members can now fall prey to mutations during the mission, warping their bodies and bringing about both negative and positive effects.
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